The Gutenberg Galaxy – Wikipedia, the free encyclopedia

he Gutenberg Galaxy: The Making of Typographic Man is a book by Marshall McLuhan, in which he analyzes the effects of mass media, especially the printing press, on European culture and human consciousness.

It popularized the term global village,[1] which refers to the idea that mass communication allows a village-like mindset to apply to the entire world; and Gutenberg Galaxy,[2] which we may regard today to refer to the accumulated body of recorded works of human art and knowledge, especially books.

McLuhan studies the emergence of what he calls Gutenberg Man, the subject produced by the change of consciousness wrought by the advent of the printed book. Apropos of his axiom, “The medium is the message,” McLuhan argues that technologies are not simply inventions which people employ but are the means by which people are re-invented. The invention of movable type was the decisive moment in the change from a culture in which all the senses partook of a common interplay to a tyranny of the visual. He also argued that the development of the printing press led to the creation of nationalism, dualism, domination of rationalism, automatisation of scientific research, uniformation and standardisation of culture and alienation of individuals.

Movable type, with its ability to reproduce texts accurately and swiftly, extended the drive toward homogeneity and repeatability already in evidence in the emergence of perspectival art and the exigencies of the single “point of view”. He writes:

the world of visual perspective is one of unified and homogeneous space. Such a world is alien to the resonating diversity of spoken words. So language was the last art to accept the visual logic of Gutenberg technology, and the first to rebound in the electric age.

via The Gutenberg Galaxy – Wikipedia, the free encyclopedia.

Force (Star Wars) – Wikipedia, the free encyclopedia

One of the audio sources Lipsett sampled for 21-87 was a conversation between artificial intelligence pioneer Warren S. McCulloch and Roman Kroitor, a cinematographer who went on to develop IMAX.

In the face of McCulloch’s arguments that living beings are nothing but highly complex machines, Kroitor insists that there is something more: “Many people feel that in the contemplation of nature and in communication with other living things, they become aware of some kind of force, or something, behind this apparent mask which we see in front of us.

via Force (Star Wars) – Wikipedia, the free encyclopedia.

Philosophy of Ghost in the Shell – Wikipedia, the free encyclopedia

The Ghost in the Shell series of anime and manga titles is a Japanese cyberpunk story that offers many observations on present day philosophy and speculations on future philosophy.

The Ghost in the Shell series of anime and manga titles is a Japanese cyberpunk story that offers many observations on present day philosophy and speculations on future philosophy.

Ghost in the Shell takes place in the year 2029, when the world has become interconnected by a vast electronic network that permeates every aspect of life.

People also tend to rely more and more on cybernetic implants, and the first strong AIs make their appearance. The main entity presented in the various media is the Public Security Section 9 police force, which is charged to investigate cases like the Puppet Master and the Laughing Man.

Yet, as those criminals are revealed to have more depth than was at first apparent, the various protagonists are left with disturbing questions: “What exactly is the definition of ‘human’ in a society where a mind can be copied and the body replaced with a synthetic form?”, “What exactly is the ‘ghost’ —the essence— in the cybernetic ‘shell’?”, “Where is the boundary between human and machine when the differences between the two become more philosophical than physical?”, etc. Continue reading “Philosophy of Ghost in the Shell – Wikipedia, the free encyclopedia”

Hyperreality – Wikipedia, the free encyclopedia

 Hyperreality is used in semiotics and postmodern philosophy to describe a hypothetical inability of consciousness to distinguish reality from fantasy, especially in technologically advanced postmodern cultures.

Hyperreality is a means to characterize the way consciousness defines what is actually “real” in a world where a multitude of media can radically shape and filter an original event or experience. Some famous theorists of hyperreality include Jean Baudrillard, Albert Borgmann, Daniel Boorstin, and Umberto Eco.
via Hyperreality – Wikipedia, the free encyclopedia.

The Singularity Is Near – Wikipedia, the free encyclopedia

The Singularity Is Near – Wikipedia, the free encyclopedia

The Singularity Is Near: When Humans Transcend Biology is a 2005 update of Raymond Kurzweil‘s 1999 book, The Age of Spiritual Machines and his 1990 book The Age of Intelligent Machines. In it, as in the two previous versions, Kurzweil attempts to give a glimpse of what awaits us in the near future. He proposes a coming technological singularity, and how we would thus be able to augment our bodies and minds with technology.

He describes the singularity as resulting from a combination of three important technologies of the 21st century: genetics, nanotechnology, and robotics (including artificial intelligence).

Four central postulates of the book are as follows:

  1. A technological-evolutionary point known as “the singularity” exists as an achievable goal for humanity.
  2. Through a law of accelerating returns, technology is progressing toward the singularity at an exponential rate.
  3. The functionality of the human brain is quantifiable in terms of technology that we can build in the near future.
  4. Medical advancements make it possible for a significant number of his generation (Baby Boomers) to live long enough for the exponential growth of technology to intersect and surpass the processing of the human brain.

Kurzweil’s speculative reasoning and selective use of growth indicators has been heavily debated and challenged. (See criticisms at Technological Singularity) In response to this, in the last chapter he gives responses to some of the criticisms he has received.

Michael Crichton – Wikipedia, the free encyclopedia

His literary works are usually based on the action genre and heavily feature technology.

His novels epitomize the techno-thriller genre of literature, often exploring technology and failures of human interaction with it, especially resulting in catastrophes with biotechnology. Many of his future history novels have medical or scientific underpinnings, reflecting his medical training and science background.

via Michael Crichton – Wikipedia, the free encyclopedia.